Encounter Tables
Contributed by: Thulsa (). This is a work under construction, below is a basic encounter list (based on the Kings of Hyboria game).
AQUILONIA D12 Notes 1 Bossonian Archers 2 Gunderman Spearmen 3 Thandaran Rangers 4 Black Dragon Elite Troops 5 Black Legion Bodyguards 6 General 7 Priest of Mitra 8 Outposts & Walled Cities 9 Rich Agriculture 10 Organized Trade & Currency 11-12 Internal Disputes Notes: Includes the Provinces of Gunderland, Poitan, Bossonian Marches, Westermark, Tauran ARGOS D12 Notes 1 Peltasts 2 Marines 3 Hoplites 4 Phalanx 5 Warrior 6 Oracle 7-8 Triremes 9 Wine & Olives 10 Sea Trade 11-12 Ghoul-haunted Forests ASGARD D12 Notes 1-3 Hunters 4-6 Blonde Haired Fighters 7 Berserker 8 Ice Witch 9-12 Winter Wasteland BARACHA ISLANDS D12 Notes 1-2 Pirates 3 Buccaneers 4 Pirate Captain 5 Sea Hag 6-8 Pirate Ships 9 Piracy 10-12 Treacherous Waters Notes: Also Lemuria BLACK KINGDOMS D12 Notes 1-4 Savages 5-6 Noble Savages 7 War Chief 8 Witchman 9 Corsairs 10 Slavery 11-12 Jungle Notes: Also the Land of no Return, including Suba, Atlata, Amazon, Kordafa, Wadai, Komara BORDER KINGDOM D12 Notes 1-2 Nemedian Tribes 3-4 Virunian Tribes 5-6 Cimmerian Tribes 7 Rogue Hero 8 Warlock 9-12 Bogs & Marshes BRYTHUNIA D12 Notes 1-6 Levied Troops 7 Heavy Cavalry 8 Horseman 9 Elementalist 10 Slave Girls 11-12 Open Plains CIMMERIA D12 Notes 1-3 Raiders 4-5 War Party 6-7 Barbarian 8 Shaman of Crom 9-12 Mountains CORINTHIA D12 Notes 1-3 City Watch 4 City Guard 5 Captain of the Guard 6 Sorcerer 7 City States 8 Road of Kings 9 Trade & Craftsmen 10-12 Rugged & Mountainous DARFAR D12 Notes 1-5 Cannibals 6-7 Demon Worshipers 8 Chaos Warrior 9 Diabolist 10-12 Primitive HIMELIAN MOUNTAINS D12 Notes 1-2 Monks 3-4 Afghulis Rebels 5 Leader 6 Black Seer 7-12 Sheer Cliffs Notes: Also Talakma Mountains (Meru Peoples) HYPERBOREA D12 Notes 1-3 Guards 4-5 Slave Raiders 6 Assassin 7 White Hand Wizard 8 Ancient Stone Keeps 9 Slavery 10-12 Cold Tundra HYRKANIA D12 Notes 1-4 Kuagir Nomads 5-6 Horse Warriors 7 Khan 8 Priest of Erlik the Yellow God of Death 9 Plunder 10-12 Barren Steppes Notes: Also the Great Desert & the Eastern Desert IRANISTAN D12 Notes 1-4 Foot Soldiers 5-6 Camel Riders 7 Yezmite Assassin 8 Son of Yezm Cultist 9 Exotic Delicacies 10 Galleys 11-12 Deserts Notes: Also Kosala KESHAN D12 Notes 1-5 Lesser Caste 6 Servants of Bit-Yakin 7 Overlord 8 Priest of the Oracle 9-12 Primitive KHAURAN D12 Notes 1-4 Aboriginal Militia 5 Nobles 6 Steward 7 Red Crescent Witch 8 Prosperous Agriculture 9-12 Small Country KHORAJA D12 Notes 1-4 Standing Army 5 Zaheemi Tribe 6 Guardian 7 Archmagi 8 Taxation of Caravans 9-12 Small Country KHITAI D12 Notes 1-3 Archers 4 Junks 5-6 Giant Sabermen 7 Warrior Monk 8 Priest of Yag-Kosha 9 Exquisite Artisanship 10 Great Wall 11-12 Isolationist KOTH D12 Notes 1-4 Infantry 5-6 Cavalry 7 Champion 8 Priest of Ishtar 9 Tunnels & Citadels 10 Central Location 11-12 Active Volcanoes KOZAKI D12 Notes 1-4 Rogue Horsemen 5-6 Raider Band 7 Hetman 8 Pirates of the Vilayet Sea 9-12 Turanian Steppes Outlaws KAMBUJA D12 Notes 1-4 Spearmen 5-6 Armored Warriors 7 Sword Master 8 Spirit Master 9 Silks & Precious Metals 10 Junks 11-12 Internal Warfare Notes: Also Uttara Kuru KUSH D12 Notes 1-4 Regiments 5-6 Black Spearmen 7 Commander 8 Witchfinder 9 Corsairs 10 Craftsmen & Trademen 11-12 Dry Grasslands NEMEDIA D12 Notes 1-4 Feudal Troops 5-6 Free Companies 7 Adventurer 8 Scholar 9 Great Kingdom 10 Treasure Houses 11-12 Harsh Laws OPHIR D12 Notes 1-3 Bows & Pikes 4-5 Shock Troops 6 Strong Keeps 7 Myrmidon 8 Magician 9-10 Mines of Gold & Gemstones 11-12 Many Wars PICTLAND D12 Notes 1-3 Naked Warriors 4-6 Warband 7 Strong Leader 8 Ligurean Mystic 9 Marauders 10-11 Untracked Wilderness 12 Kill Strangers PUNT D12 Notes 1-3 Arms Bearers 4-5 Emperors Guard 6 Slayer 7 Fire Wizard 8-9 River Gold 10-12 Deserts SHEM D12 Notes 1 Zuagir Nomads 2 Bandits 3 Dervishes 4 Desert Raiders 5 Asshuri Mercenary Cavalry 6 Scourge 7 Black Ring Cultist 8 Sea Robbers 9 Caravans 10-12 Independent Areas STYGIA D12 Notes 1-3 Heavy Infantry 4-5 Scythed Chariots 6 Serpentine General 7 Black Circle Wizard 8 Children of Set 9 Styx Barge 10 Gray Lotus 11-12 Great Evil & Decadence TURAN D12 Notes 1-4 Soldiers 5-6 Imperial Guards 7 Zealot 8 Alchemist 9 Purpled Sailed Ships 10 Great Kingdom 11-12 Internal Intrigues VANAHEIM D12 Notes 1-3 Hunters 4-5 Red Bearded Warriors 6 Pathfinder 7 Shaman of Ymir the Frost Giant 8 Slavers 9-12 Tundra VENDHYA D12 Notes 1-4 War Host 5-6 War Elephants 7 Armsman 8 Hermit of Jelai 9 Good Agriculture 10 Skiffs 11-12 Bureaucracy ZAMORA D12 Notes 1-4 Cut-Throats 5-6 Fanatics 7 Rogue 8 Priests of Yezud 9 Crime & Vices 10-12 Intrigue & Despotism ZEMBABWEI D12 Notes 1-5 Tribesmen 6-7 Veterans 8 Warlord 9 Priest of Dagon 10-12 Primitive ZINGARA D12 Notes 1-3 Soldiers 4-5 Swordsmen 6 Duelist 7 Enchanter 8-9 Freebooters 10 Sea Trade 11-12 Feuds & Civil Wars |