Baboon-demon of the Ring of Set
"Simon shuddered. He felt the presence of something close behind him, but a strange fear kept him from turning around. Some of Set's minions, legend claimed, had shapes that would blast men's sanity, and Simon did not wish to put the old tales to the test." - Richard L. Tierney: "The Ring of Set"
Hit Dice: 11d8+44 (93 hp)
Initiative: +1 (Dex)
Speed: 30 ft.
AC: 26 (-1 size, +1 Dex, +16 natural)
Attacks: Bite +15 melee, 2 claws +13 melee
Damage: Bite 2d4+6, claw 1d6+6
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks: Insanity gaze, rend 2d6+12
Special Qualities: Damage reduction 20/+2, SR 24, immunities, resistances
Saves: Fort +11, Ref +8, Will +13
Abilities: Str 23, Dex 13, Con 19, Int 6, Wis 8, Cha 16
Skills: Climb +14, Move Silently +9, Spot +9
Feats: Cleave, Power Attack, Multiattack, Track
Challenge Rating: 13
Appearance: Not unlike a gigantic baboon, the demon of the Ring of Set stands a full nine feet tall, with black fur, a slavering, fanged mouth and yellow eyes that burn with savage insanity. No such ape ever walked the earth, not even in monster-birthing Stygia.
The demon of the Ring cannot speak, but always understands the spoken commands of the ring-wearer.
Combat: The baboon-demon uses simple tactics; it simply attacks with claws and bite, while its gaze attack disables the victim.
If the demon is slain, it is banished back to the ring, and cannot be summoned forth again for a full year.
Habitat/Society: From what hell the baboon-demon is spawned is unknown, however it is bound into the fabled Ring of Set (also known as the Serpent Ring of Set), believed to have fueled Thoth-Amon's rise to power.
The wearer of the ring can summon the baboon-demon at any time (although it requires blood sacrifice), but this can prove to be very dangerous to those too weak to control it.
Ecology: The demon is an unnatural thing, forever bound to the Ring of Set.