  | 
 
Home | Races | Human Races of the Hyborian Age
 
Human Races of the Hyborian Age
Contributed by: Thulsa (  )
  
 
 
"There were men of many races and many crimes. There were tall Hyperboreans, gaunt, big-boned, of slow speech and violent natures; tawny-haired Gundermen from the hills of the north-west; swaggering Corinthian renegades; swarthy Zingarians, with bristling black mustaches and fiery tempers; Aquilonians from the distant west." -- Robert E. Howard: "Black Colossus"
 
 
 
Note: Refer to Oriental Adventures for details of the Shaman class. 
| Aesir | 
Con +2 | 
+2 racial bonus to Intimidate and Wilderness Lore skills | 
Barbarian, Druid, Ranger, Shaman | 
Golden-haired, blue-eyed, bearded barbarians, with chain hauberks, axes and wooden shields | 
 
| Afghuli | 
Dex +2 | 
+2 racial bonus to Climb and Hide skills | 
Fighter, Ranger, Rogue | 
Tall and powerful, with broad shoulders, curly hair and long beards, brown skin wrinkled by harsh winds and sun | 
 
| Aquilonian | 
Str +1, Cha +1 | 
+2 racial bonus to Ride and Diplomacy skills | 
Cleric, Fighter, Ranger, Rogue | 
Tawny-haired, grey-eyed, fair-skinned people | 
 
| Argossean | 
Dex +1, Cha +1 | 
+2 racial bonus to Profession (sailor) or Profession (shipwright) skill, and +2 racial bonus to Appraise skill | 
Cleric, Fighter, Rogue | 
Dark-skinned, with thick, curly dark hair and short, stocky bodies | 
 
| Brythunian | 
Dex +1, Wis +1 | 
+2 racial bonus to Knowledge (nature) and Handle Animal skills | 
Cleric, Fighter, Ranger, Rogue | 
Stocky, but with fair skin and blond hair | 
 
| Cimmerian | 
Dex +1, Con +1 | 
+2 racial bonus to Climb and Intuit Direction skills | 
Barbarian, Druid, Ranger, Shaman | 
Dark-haired, bronze-skinned hillsmen, bare-chested with steel shields and battle-axes | 
 
| Corinthian | 
Con +1, Wis +1 | 
+2 racial bonus to Gather Information skill | 
Cleric, Fighter, Ranger, Rogue | 
Dark-skinned as Hyborians go, due to intermixing with the Zamorans, with stout build and tawny hair | 
 
| Hyperborean | 
Con +1, Wis +1 | 
+2 racial bonus to Intimidate and Knowledge (nature) skills | 
Druid, Fighter, Ranger, Rogue, Sorcerer, Wizard | 
Tall, unnaturally thin, fair-skinned folk with light brown-blonde hair and blue-green eyes | 
 
| Hyrkanian | 
Dex +2 | 
+2 racial bonus to Ride and Spot skills | 
Barbarian, Fighter, Monk, Ranger, Rogue | 
Horsemen with hooked noses, black hair and eyes, and deeply tanned skin, riders wear steel and silk and gold | 
 
| Iranistani | 
Str +1, Wis +1 | 
+2 racial bonus to Bluff and Knowledge (religion) skills | 
Cleric, Fighter, Ranger, Rogue, Sorcerer | 
Short, stout, broad-shouldered people with light brown skins, blue or brown eyes, and steely-blue hair (much like the Shemites, to whom they are distantly related) | 
 
| Khitani | 
Dex +1, Int +1 | 
+2 racial bonus to Concentration and Tumble skills | 
Cleric, Fighter, Monk, Rogue, Shaman, Sorcerer, Wizard | 
Black-haired and yellow-skinned with slanted dark eyes, dressed in silk robes and oriental armor | 
 
| Kothian | 
Con +2 | 
One extra bonus feat | 
Cleric, Fighter, Rogue | 
Dark-haired, bronze-skinned folk with light to dark brown eyes | 
 
| Kushite | 
Str +1, Dex +1 | 
+2 racial bonus to Hide and Wilderness Lore skills | 
Barbarian, Cleric, Druid, Fighter, Ranger, Rogue, Shaman, Sorcerer | 
Light brown to deep black skin and savage eyes | 
 
| Nemedian | 
Int +1, Wis +1 | 
+2 racial bonus to Knowledge (all) skill | 
Cleric, Fighter, Rogue | 
Tall, fair-skinned people with blue or grey eyes and light or blonde hair | 
 
| Ophirian | 
Int +1, Cha +1 | 
Begin play with 50% more starting money and/or equipment | 
Cleric, Fighter, Rogue | 
Tan, with dark hair and lean bodies | 
 
| Pictish | 
Dex +1, Con +1 | 
+2 racial bonus to Move Silently and Wilderness Lore skills | 
Barbarian, Druid, Ranger, Shaman | 
Short, stocky, dark skinned people with wild black hair confined by copper bands, decorated with feathers | 
 
| Shemitish | 
Con +1, Wis +1 | 
+2 racial bonus to Diplomacy and Gather Information skills | 
Cleric, Fighter, Rogue, Sorcerer, Wizard | 
Generally of medium height, though sometimes when mixed with Stygian blood, gigantic, broadly and strongly built, with hook noses, dark eyes, and blue-black hair | 
 
| Stygian | 
Int +2 | 
+2 racial bonus to Knowledge (arcana) or Knowledge (religion) skill, and +2 racial bonus to Spellcraft skill | 
Cleric, Fighter, Rogue, Wizard | 
The ruling class is tall, hawk-faced, bronze-skinned with dark hair and black eyes, the lower classes are a downtrodden, mongrel horde, a mixture of Kushite, Stygian, Shemitish, even Hyborian bloods | 
 
| Turanian | 
Dex +1, Int +1 | 
+2 racial bonus to Appraise and Diplomacy skills | 
Cleric, Fighter, Rogue, Sorcerer, Wizard | 
Turbaned men with hooked noses, veiled women with black hair | 
 
| Vanir | 
Str +2 | 
+2 racial bonus to Ride and Swim skills | 
Barbarian, Druid, Ranger, Shaman | 
Red-haired ravagers and raiders in longships, with ring mail, horsehide shields, spears and swords | 
 
| Vendhyan | 
Wis +2 | 
+2 racial bonus to Knowledge (the planes) or Knowledge (religion), and +2 racial bonus to Sense Motive skill | 
Cleric, Fighter, Monk, Rogue, Shaman, Sorcerer, Wizard | 
Black-haired, light brown skin, shaven-headed priests, turbaned warriors | 
 
| Zamoran | 
Int +1, Cha +1 | 
+2 racial bonus to Knowledge (arcana) and Move Silently skills | 
Cleric, Fighter, Rogue, Sorcerer, Wizard | 
Deeply tanned with dark eyes, wearing loose-fitting robes | 
 
| Zingaran | 
Cha +2 | 
+2 racial bonus to Search and Swim skills | 
Fighter, Rogue | 
Tanned, curly-haired sailors and princelings, an admixture of Zingg Valley folk (possibly of Shemite origin), invading Picts, and Hyborian tribes | 
 
 
 
 |